The general loop remains unchanged here. You’ll pick a character and attempt to survive for a set period of time as the game does everything it can to silence you with hordes of enemies via waves that get increasingly harder. You’ll kill enemies, collect experience orbs, or in this case, tiny skulls, and then level up. You’ll choose from a selection of skills, both passive, offensive, or defensive, and then use those skills and abilities to survive even further. It’s a loop that is easy to understand, and even easier to grasp in the middle of gameplay. 

Despite the simple premise, Warhammer Survivors can get tough, until you start to use the gold you collect to purchase permanent upgrades such as boosted damage, health, or how your abilities work, via their cooldowns and general hitting power. Once you start making a dent here, the game gets a bit more manageable, but still deeply challenging, especially the bosses. 

It’s also worth pointing out that gold can also net you new characters, those that unlock once certain conditions have been met, and more will appear as you do so. Some characters cost 200 gold or 800, so making sure you balance that gold via your upgrades can certainly change the experience as you start unlocking new characters with new skills and abilities that may serve you better, playstyle depending.


Story via Analogstickgaming. Read the original article