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If you are a PlayStation lover and player who prefer the single player games, then for you Sony PlayStation will continue to be a must own in the coming future.

Throughout many years, Sony Interactive Entertainment has made and launched numerous story-based single-player game, several of them are genuine and original classics, as it directly targets that main portion of the market this generation. And the best part is that it did successfully with the games such as God of War, Uncharted 4: A Thief’s End, the big portion of the market has reacted in a positive and great way, Sony also gets awarded for this single player story experiences while various hunts the general direction in which the multiplayer space is developing.

One said Sony has confirmed the validity of its dedicated and devoted to making games in the future. As we have talked to one of the Game informers, as suggested by the Shawn Layden boss of PlayStation said that the single player game is something that which company has decided to push in this industry in near future, despite it might also seem to the superficial way in the multiplayer space as well.

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But Shawn Layden said that “we have to take care of both the game line”. “It’s not an instance of avoiding the high water mark for holding the best in long-form story gaming. We have the world’s best storytellers in the business working on Worldwide Studios designs or plans, whether that’s Sucker Punch or the team at Bend working on Days Gone and definitely Naughty Dog and Santa Monica Studios. Especially I think that’s the best strength and power of our till now. I was extremely excited and happy to see that three of the five of the game of the year nominees are from Worldwide Studios games.”

“We do because we have to know that the options we are creating or making to lean strongly into stories and narrative and make worlds where people will forget themselves in the game story of another person, robot, or an extreme surrounding and environment. Definitely, we will take our franchises towards that.”

Layden further said that discussing the expanding multiplayer space game, remarking that while Sony has not historically worked and presented quite well in this Realm Royale, it is not denied to working and trying again.

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“As long as games services and esports, or periodically occurring revenue model. And if there is a chance in which we can do something impressive and essential in those fields, it is only a field we have not historically produced really well.”

“It is very, very important to promote the boundaries in all the different fields of games. And we know very well that it is important to that.”

Shawn Layden further talked about Sony’s suggestion while selecting or determining what kinds of games to make, how they are not showing curiosity in following trends, and how they have newly shifted to a model of spending more time and resources to develop fewer games, but the thing with higher quality standards.



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