CD Projekt has again apologized for the state of Cyberpunk 2077’s launch, this time with a five-minute video from company co-founder Marcin Iwinski rather than another yellow postcard. Iwinski focuses on the painful last-gen console performance, but also addresses the PC version’s bugs, and the studio’s plans for the next year of DLC and updates.

Some of Iwinski’s comments are straightforward and pretty easy to take at face value: Iwinski surely didn’t want things to go this way, and there’s no doubt that Cyberpunk 2077 is a huge and technically complex game that was never going to be easy to release on PC and across two generations of consoles. However, some of his answers raise more questions—for CD Projekt, the business of making games today, and for ourselves. You can watch the video above. Here’s what we’re thinking about:

(Image credit: CD Projekt Red)

Why was so much responsibility placed on the day-one patch? 

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