Credit: Square Enix

What with a new a demo now out for Dragon Quest XI on the Switch, it holds up surprisingly well against the PlayStation 4 release.

While the original Japanese release was for the 3DS and PlayStation 4, the Western release dropped the 3DS version and added a PC release instead.

I played through and finished pretty much everything on the PlayStation 4 version and now that the Switch demo is out, I am very happy that it holds up this well.

Like the PlayStation 4 and PC release, this Switch version uses Unreal Engine 4 but the full game will also include the 2D approach used for the 3DS.

The results on Switch are impressive though and it looks very close to the PlayStation 4 version.

The only thing that sticks out a bit here is that the Switch release uses the orchestral recording for the soundtrack. This was actually released separately from the game and wasn’t really intended to be used in this way.

The results are that you have a mix of small game music cues, for things like saving and waking up, followed by orchestral music that sounds somewhat out of sync with the action.

Personally, I preferred the non-orchestral score used in the PlayStation 4 and PC versions, as it seemed to just fit better. The orchestral recording is still great but just feels out of place here.

That said, the demo plays great as well obviously and your save data can also be transferred over to the full game once it is released this September.

If you are curious to compare the PlayStation 4 and Switch versions of Dragon Quest XI, then there are some helpful videos that show the early parts of the game now that the Switch demo is out (shown below).

Dragon Quest XI is released for the Switch of September 27.

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