Ghost of Yotei is due out later this year, and as with Ghost of Tsushima, the developers at Sucker Punch want the open-world game to “deliver a respectful representation” of Japan – despite the fact that the team is based in the US. To show how they’ve gone about that, the team has revealed the details of its field trips to scout the game’s setting.

“As an American, I had primarily seen the country through the lens of beloved classic samurai movies,” game director Nate Fox admits in a PlayStation Blog post. “But actually going there, feeling the wind on your face, smelling pine forests, and meeting locals is deeply inspiring.”



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