With the Nintendo Switch 2 launching with 256GB of internal storage, which will also be notably faster than the 32GB found in the original non-OLED edition, many have been wondering if it will be enough to store a bunch of games on day one, delaying the need to rush out and buy a pricey microSD Express card with 512GB or 1TB of expanded storage.

Donkey Kong Bananza’s install size is only 10GB on the Switch 2.
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With the Japanese My Nintendo Store now listing Switch 2 games, it’s also listing each game’s installation size. The good news is that first-party Nintendo games look pretty conservative in their storage requirements, with Mario Kart World being the biggest launch-window game from Nintendo. Its 23.4GB size would only take up roughly 10% of the 256GB available – not counting system files.
Donkey Kong Bananza, the latest game from the talented Super Mario Odyssey team, weighs in at only 10GG – half the size of the flagship Mario Kart World. Nintendo’s My Nintendo Store lists the storage requirements for a couple of enhanced Nintendo Switch 2 Edition titles and the classic GameCube games pack for Nintendo Switch Online.
Super Mario Party Jamboree: Nintendo Switch 2 Edition is 7.7GB, and Kirby and the Forgotten Land: Switch 2 Edition is 5.7 GB. The Nintendo GameCube launch line-up of The Legend of Zelda: The Wind Waker, F-Zero GX, and Soul Calibur 2 will take up 3.5GB of storage.
Of course, the story will change with third-party titles, like Cyberpunk 2077. CD Projekt RED’s sprawling futuristic open-world title is set to ship on a 64GB Game Card, which means the downloadable version will require up to 64GB, 25% of the Switch 2’s 256GB of internal storage.
The Nintendo Switch 2 launches June 5.