First spotted by Reddit user IcePopsicleDragon, Oscar Diaz’s posts across his social media pages reveal that he and the majority of his team were laid off from PlayStation, with no reason provided for the job cuts.

According to Oscar’s LinkedIn and GitHub pages, he was responsible for building tools and processes related to UI/UX, as well as prototyping new experiences across console, VR, and mobile, indicating which department was impacted. Based on the ex-developer’s listed residence in San Francisco, it is reasonable to assume that the company’s global headquarters in San Mateo was the office affected. At the moment, Oscar appears to be the only developer who has publicly disclosed being laid off, leaving the total number of affected employees unknown.

As always, a studio’s refusal to explain its actions fuels speculation, with the community now theorizing why these particular layoffs have taken place. The most likely explanation appears to be the recently announced full integration of SN Systems, a provider of programming tools for PlayStation developers, into SIE – a move made public just a day before Oscar’s posts about the layoffs – and given that both Oscar’s department and SN Systems specialize in tools development, this theory does indeed sound plausible and may be the reason behind the cuts.



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