Slime Rancher is an indie farming game developed by Monomi Park and released early in January 2016. Players assume the roll of Beatrix LeBeau, a rancher who moves to the planet known as the “Far Far Range.” The player is allowed to farm and explore the open world at their own pace. The game’s main objective is to collect “plorts,” a farmable resource compiled from the game’s main cattle: “slimes” a gelatinous creatures that come in many shapes and sizes. The player sells the plorts and gains money for better gear to further explore the world.
The main game loop can become repetitive for those who do not enjoy farming games. Since new areas open throughout the world and on the ranch as the game progresses, the game always has something new to experience . Even after the credits roll, players may find it hard to leave this peaceful and colorful world. With so many side adventures, this game is one I check in on from time to time.
Slime Rancher is a visual wonderland in a cartoonish and straightforward way. While the art style is simple, it, along with the musical score, makes the world a playful and non-threatening experience.
The music mostly consists of string instruments, with a few synths. The musical score is one that encapsulates the feeling of the game’s different areas, from the ranches pleasant and familiar tune to the Ruins whimsical and mysterious aura.
After over 15 hours of gameplay, I never found my time with Slime Rancher dull. Whether it was managing my farm or discovering new areas, the game always gave me ample things to do. I recommend Slime Rancher to anyone that is looking to relax and have a pleasant experience.
Slime Rancher is available on all major gaming consoles and PC. Including, recent release on the Nintendo Switch.
Have something you want to see reviewed? Send us an email Slateae@gmail.com your article could be featured in a future edition of The Slate.