Need To Know

What is it?  A light open world RPG set in an expansive Moebius-inspired desert.

Expect to pay £20/$25

Release date September 23, 2021

Developer Shedworks

Publisher Raw Fury

Reviewed on  RTX 2070, 16GB RAM, AMD Ryzen 5 3600

Multiplayer? No

Link Official site

Every part of my bike tells a story. Stabilisers powered by crystals foraged from a storm-swept plateau; the hood a slick piece of kit picked up in the markets at Eccria; a pristine, ancient engine scavenged from a spaceship older than history. It handles like a dream, but it’s also a living record—one I can imagine my Sable looking at fondly even when her adventures are a distant memory, and a thick layer of dust covers the old bike’s chassis.

A stunning debut from developer Shedworks, Sable is an open world RPG styled heavily after The Legend of Zelda: Breath of the Wild. In fact, Sable carries a lot of Zelda’s influence—from the stamina bar and free-climbing, to a passing similarity in musical cues. But Shedworks has pointedly rejected combat in its entirety, with a story that ignores traditional fantasy adventure. Sable isn’t here to save the world. She’s just having the gap year of a lifetime.

Soaring, flying



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