Assassin's Creed Shadows PS5 PlayStation

Assassin’s Creed Shadows provides multiple difficulty options for players, allowing them to cater the stealth action series to their liking. Expert Mode is the toughest, and under this designation, stealth is the series at its very best; still, sickos will always crave more challenge from their games, and we’re glad to know Ubisoft is “actively looking at” adding an even more challenging mode.

GamesRadar+ spoke to Shadow’s creative director, Jonathon Dumont, who seemed to taunt those seeking additional challenge. Dumont noted that the team is “actively looking at” the numbers and “making even a tougher setting for difficulty for some of our players.” Dumont said, “How challenging do you want it? We’re looking at these things and monitoring what people say about the game.”

Comparisons with Sucker Punch’s stealth action game Ghost of Tsushima are almost inevitable, considering both games fuedal Japan setting and focus on samurai and shinobi. While Shadows has got Ghost beat on the stealth front, it could learn much from the way it handles combat.

In particular, we’d love to see Ubisoft take a stab at Ghost’s Lethal Mode. This means increased damage dealt to and from enemies, enhanced aggression, and tighter parry windows to add a palpable sense of danger to every encounter. Just thinking out loud here, but Shadows’ rations could be a bit more limited, and its passive health regeneration could be done away with. Hell, get rid of fast travel too; like we said, proper sicko stuff.



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