Former BioWare veteran Mark Darrah has revealed that the storied studio’s oft-forgotten, seemingly random Sonic RPG uses the same under-the-hood dialogue system as Dragon Age: Origins – or, rather, because of the order of release, maybe Dragon Age uses Sonic’s code stack.

The former long-time Dragon Age executive producer revealed the interesting tidbit in a new YouTube video, calling 2008’s Sonic Chronicles: The Dark Brotherhood his “favorite” project to work on because there was something “magical about leading a team as small as this game was – it never got much above 20 people.”



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