On Nintendo’s specs page, the CPU and GPU in the Nintendo Switch 2 are boiled down to a vague “Custom processor made by NVIDIA.” At a developer roundtable with some of the Switch 2’s creators, we learned more about what to expect from the Switch 2’s hardware, and the tools it can deliver to game developers.

Producer Kouichi Kawamoto, technical director Tetsuya Sasaki, and director Takuhiro Dohta took questions from the press (questions and answers through interpreter Raymond Elliget) about the new Switch.

“Nintendo doesn’t share too much on the hardware spec,” Sasaki said. “What we really like to focus on is the value we can provide to our consumers.” Still, the group did drop some knowledge that can let us know what to expect.

We learned a bit about the tech Nintendo is leaning on, as well as some details about the hardware that didn’t make the spec sheet. Here’s what we found out:

DLSS and hardware ray tracing are confirmed

By sticking with Nvidia, Nintendo will be able to access its DLSS technologies.



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